Cortana 5

KILL la KILL IF v1.05 Cortana 5 Repack Size 3.43 GB

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Cortana 5

KILL la KILL IF v1.05

CORTAN5 Repack

Size 3.43 GB

DOWNLOAD LINK BELOW

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RELEASE DATE: 26 Jul, 2019

DEVELOPER: Arc System Works, APLUS Co., Ltd.

PUBLISHER: Arc System Works

All Updates, Patch Notes, and DLC:

Update v1.02:
Bug Fixes
Fixes to the voice library
Fixed Story Mode's score calculating system
Fixed issues concerning the double K.O. in Versus Mode

Update v1.03:
Game launcher updates
Game launcher now properly detects your computer's video cards and allows you to choose which video card to run the game in.
Added a wider selection of display resolutions.

Update v1.04:
The current update is for PS4 and Steam version. Please wait for further announcements for the Switch version.

New Contents
Added new playable character, "Nudist Beach D.T.R"
Playable in all versus modes and Gallery mode.
Balance changes
Changed the algorithmn on certain ways ranking orders are displayed.
Adjusted the actions of each characters.
Character balance changes details:
Universal Balance changes
Fixed an issue where the reduction of hitstun for attacks after surpassing the limit value of 300
does not function as intended upon the hitback off a ground bounce.
Ryuko Matoi (Single-blade)
Short Range Deathblow
Made it easier to connect the shockwaves when used at the edge of a stage
by adjusting the area of effect of the shockwaves.
Ira Gamagoori
Short Range Deathblow
Changed the hitback of the throw finisher of the whip variant.
Houka Inumuta
Ground Camoflaged Long Range attack 3
Fixed an issue where the cube and clone attacks do not spawn correctly.
Nui Harime
Homing Dash
Changed the cancel routes to either Long Range or Short Range
attacks according to the attack limit value now.
Homing Dash
Changed the cancel route to Short Range attacks according to the attack limit value now.
Ground Short Range 1N attack
Changed the cancel route to Short Range attacks according to the attack limit value now.
Ground Short Range 1 horizontal attack
Fixed an issue where further cancels do not function as intended
if the first one was canceled quickly into Ground Short Range 2 attack.
Changed the cancel route to Short Range attacks according to the attack limit value now.
Ground Short Range 1 vertical attack
Changed the cancel route to Short Range attacks according to the attack limit value now.
Changed the cancel timing of the finisher route to be after landing, depending on the attack limit value now.
Ground Short Range 3 vertical attack
Changed the cancel route to Short Range attacks according to the attack limit value now.
Adjusted hitbacks during combo
Aerial Short Range 1 attack
Changed the cancel route to Short Range attacks according to the attack limit value now.
Allows cancelling to another Short Range attack even when whiffed.
Aerial Short Range 2 attack
Fixed an issue where Nui cannot correctly cancel out of the dive depending on the height.
Dash Short Range attack
When converted to the finisher route due to reaching attack limit value,
now changed to be non-cancellable upon ground roll or bounce back.
Ground Long Range 1 attack (converted off Short Range attacks)
Unified all damage and hitbacks regardless of where they hit.
Ground Long Range 2 attack
Prolonged the stagger time.
Aerial Long Range 2 attack
Adjusted hitbacks of the clones
Reduced damage of the clones (100x2 ⇒ 60x2)
Dash Long Range attack
Now sends opponent rolling off even when hit at extreme close proximity.
Ryuko Matoi (Dual-wield)
Aerial Scissors-form Long Range Attack
Changed shockwave hit count to 1 hit.
Made it easier to connect the shockwaves when used at the edge of a stage
by adjusting the area of effect of the shockwave.

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Update 1.05 Update Log
-------------------------------------
The current update is for PS4 and Steam version. Please wait for further announcements for the Switch version.

New Contents
Added new playable character, "Mako Mankanshoku"
Playable in all versus modes and Gallery mode.
Balance changes
Adjusted the actions of each charactears.
Fixed a bug where displayed damage values weren't added for some moves.
Character balance changes details:
Universal Balance changes
Fixed a bug where SP gauge spenders could sometimes be used even when the SP gauge was not quite full enough.
Fixed a bug where in training mode, enemies hit by certain attacks would go through damage animations after their position was reset.
Fixed camera issues in training mode and tutorial mode.
Ryuko Matoi (Single-blade)
Long-range dash
Long-range ground attack
Ground break
Air break
Fixed a bug where if the target's limit value was 0, further attacks would not change the limit value.
Time up defeat
Character size adjusted.
Satsuki Kiryuin (Single-blade)
Long-range ground attack
Long-range air
Ground break
Ground break attack
Fixed a bug where if the target's limit value was 0, further attacks would not change the limit value.
Long-range ground attack
Added 25 to the limit value when the limit value was 200 or less with Ketsui Lv1 or higher. In addition,
attacks other than mash cancels can now be chained under the circumstances above.
Close-range ground 1 vert
Adjusted the timing for long-range cancels.
Close-range air attack
Adjusted Ketsui Lv 1 and higher movement and close-range attack collision detection.
Close-range special
Fixed a bug where characters would move toward the center of the stage before the last attack after hit animations.
Time up defeat
Character size adjusted.
Ira Gamagoor
Close-range special (Whip throw finish)
Fixed a bug where if the target's limit value was 0, an attack would not change the limit value.
Time up defeat
Character size adjusted.
Uzu Sanageyama
Action camera
Adjusted camera behavior when Sanageyama is close to the screen.
Break attack
Fixed a bug where pursuit dash inputs were not registered during guard breaks and counter hits.
Close-range air 1
The cancel route into a break was changed into a dash break.
Fixed the cancel route during counter hits so that it is the same as during normal hits.
Nonon Jakuzure
Concussion shot
Changed the timing so that when equipped, the shot fires at the start the action when performing a pursuit dash.
Added horizontal tracking when the equipped shot is fired.
Ground break
Long-range special
Long-range super
Special break
Fixed a bug where if the target's limit value was 0, further attacks would not change the limit value.
Time up defeat
Character size adjusted.
Houka Inumuta
Close-range ground cloak 2
Close-range ground cloak 3
Close-range air cloak
Fixed a bug where if the target's limit value was 0, further attacks would not change the limit value.
Long-range ground cloak 1
Long-range ground cloak 2
Long-range air cloak
Fixed a bug where bunshin attacks would not activate when the target blocks the cube.
Fixed an animation but with bunshin attacks.
Air cloak break
Adjusted behavior for close-range air attacks after pursuit hits.
Special break
Super break
Damage is now displayed along with hit count during demo animations.
Ragyo Kiryuin
Special break
Super break
Fixed a bug where if the target's limit value was 0, further attacks would not change the limit value.
Time up defeat
Character size adjusted.
Nui Harime
Close-range air 2
Dash break
Fixed a bug where if the target's limit value was 0, further attacks would not change the limit value.
Ryuko Matoi (Dual-wield)
Close-range ground form 2
Long-range ground form 1
Long-range ground form 1
Long-range air form
Long-range special 2
Long-range special 3
Fixed a bug where if the target's limit value was 0, further attacks would not change the limit value.
Satsuki Kiryuin (Dual-wield)
Air break
Long-range special
Fixed a bug where if the target's limit value was 0, further attacks would not change the limit value.
Air step cancel
Fixed a bug where an update to increase attack power by 50% was not implemented correctly.
Time up defeat
Character size adjusted.
Nudist Beach D.T.R
Close-range ground 2 horiz
Close-range air 2
Fixed a bug where if the target's limit value was 0, further attacks would not change the limit value.
All long-range attacks
Additional damage from accumulated sticky shots now increases the combo count.
The amount of accumulated sticky shots to deal additional damage adds up each time.
However, at Ketsui Lv1 or higher, this count is reset.
The amount of sticky shot hits are counted separately for Ketsui Lv0 and Ketsui Lv1 and higher.
Close-range super
Accumulated sticky shot hits are now reset after the animation is complete.

PC Optimization Bug fixes

Fixed issue where game gets unnaturally stretched to weird propositions when applying full screen to a display resolution the monitor does not support natively, by introducing black borders.
Fixed issue where certain BGMs get looped back and overlapping other BGMs.
Fixed several instances where game crashes on specific computer environments.

Additions
Added a notification upon matching with an opponent in the Ranked Match lobby

Adjustments
Character actions have been adjusted

End of Patch Notes

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ABOUT THIS GAME

The critically acclaimed 2013 anime title that shook the streets of Honnou City, 'KILL la KILL' finally makes a comeback as an action fighting game! Play as Satsuki Kiryuin, Ryuko Matoi, and more, and indulge in the alternate story that will draw you deeper into the vivid and action filled world of "KILL la KILL." "KILL la KILL" is an original television animation made by Studio TRIGGER, under the talented hands of the creator of "Gurren Lagann", Hiroyuki Imaishi, and the scenario writer, Kazuki Nakashima. In pursuit of the truth behind her father's death - "the wielder of the Scissor Blade", Ryuko Matoi enrolls into the Honnouji Academy. In Honnouji Academy, there exists a special uniform, the "Goku Uniform", said to bestow special powers upon those who wear it. And the Student President, Satsuki Kiryuin, has absolute authority over the entire Academy with its powers.
Satsuki, who claims to know of "the wielder of the Scissor Blade". Ryuko presses on to seek information from her, and this is when fate encounters. The saga that wreaked havoc onto the Academy, is now spreading to engulf everything! Dominate your opponents with deep mind games, and devastate them with stunning animations. This is KILL la KILL battle action!

STORY
You control Satsuki Kiryuin as the main protagonist of this game, and proceed along with the story while battling against various characters. All scenarios are completely new and fully supervised under the watchful eyes of the original scenario-writer, Kazuki Nakashima. You will be experiencing the story unfold from the perspective of Satsuki Kiryuin, the rival of the original series' protagonist Ryuko.
 

THREE BASIC BATTLE ACTIONS
Basic actions include "Normal Attack", "Guard" and "Break Attack". These actions operate against one another much like in a game of Rock, Paper and Scissors.

Normal Attacks
A fast attack with little openings. There are "Close Ranged Attack" and "Long Ranged Attack". Press either of the attack buttons repeatedly for auto combo!

Guard
Blocks against all normal attacks and takes no damage. However, players are unable to guard against Break Attacks.

Break Attack
A slow, wide-range heavy attack. Able to penetrate past your opponent's defenses, but leaves you wide open.

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BLOODY VALOR
Faithfully reproduced from the original anime series, "Battle and engage in heated debate with your opponent" in the KILL la KILL way! Activate the "Bloody Valor" when you're not being attacked, and hit the opponent with the burst to start the debate!
The attacker and the defender will choose from 3 types of phrases; "Taunt (rock)," "Provoke (scissors)," and "Mock (paper)."
The phrases are set up like an RPS game. The attacker wins if they have the stronger hand or is even. If the attacker has the weaker hand, the defender wins.

MATURE CONTENT DESCRIPTION

The developers describe the content like this:

Costumes with moderate nudity appear frequently.

SYSTEM REQUIREMENTS

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MINIMUM:
OS: Windows 7 / 8.1 / 10 (32bit/64bit)
Processor: Intel Core i5-7500
Memory: 4 GB RAM
Graphics: GeForce GTX760 2GB
DirectX: Version 11
Network: Broadband Internet connection
Storage: 16 GB available space

DOWNLOAD HERE

https://oko.sh/3oHmg

CORTAN💋💋💋

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Edited by Cortana 5
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Dexxus

Thanks Thanks a bunch! love lots! ❤️

 

:fighting:

 

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